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Claude Opus 5.5 Tested on Game Music

1 reports1 sourcesUpdated 4 days ago

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Simon Willison tested whether Claude Opus 5.5 could compose computer game music by having it design a text-based music format and build a playable artifact with example tracks. The model leaned heavily on the Monkey Island theme, but Willison called the results surprisingly good. Willison says he wonders whether competent music composition is a newly emerged capability for text models, similar to recent 3D graphics advances.

Generated by AI from the reporting · updated 3 days ago

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Oct 6
  1. Simon Willison
    Scrimshaw Jukebox: Testing Claude Opus 5.5's Music Composition

    Simon Willison tested whether Claude Opus 5.5 could compose computer game music by prompting it to design a text-based music format and build a playable artifact with example tracks. The model leaned heavily into the Monkey Island theme, but Willison called the results surprisingly good. He wonders whether competent music composition is a newly emerged capability for text models, similar to recent 3D graphics advances.